Wednesday, August 26, 2009

Machinima

This Machinima was inspired from Richard Goodwin's lecture on Porosity.

Please follow link to YouTube and view in 'HD'

This Machinima was not recorded in Crysis 'real-time'. I used a rendering technique to achieve my 'explosions' and effects, as Crysis could not handle their complexity. I used the 'fixed_time_step' and the 'capture_frames' commands to take a series of snapshots. I then imported these into Adobe Premier Pro, where I was able to render each clip and eliminate the glitches that would have appeared if I were using FRAPS to record.

References:

http://www.youtube.com/watch?v=Az40F4jL0nE

commands used:

r_displayinfo 0

cl_hud 0

e_particles 0

fixed_time_step 0.033333

capture_frames 1/0

sys_physics_cpu 0

Ramp SketchUp model

http://www.mediafire.com/?sharekey=a4acbe61d4ea7d8ca0f2f20c509059d9e04e75f6e8ebb871

After playing around with different ramp designs, I decided that this was most appropriate for capturing different versions of the 'explosions'. The ramp allowed me to film from the very edge without displaying any of its features in the footage. It was strategically placed so that the objects could be filmed from a top view, giving a different perspective of porosity's reaction to the combination of force and gravity. I used this sleek design as I wanted it to fit in harmoniously with the environment. I did this so that all the attention was being focused on the objects being filmed not the ramp, which was being used merely as a device for capturing footage.

Thursday, August 20, 2009

Crysis Wars files required to 'play' environment

http://www.mediafire.com/?sharekey=a9277e42312a137baaca48175a79d1c3e04e75f6e8ebb871

*Please note that this environment is not the final version in which my machinema was filmed. The final environment became corrupt and unuseable. This is a backed up version that I attempted to re-create the final developed environment.

Experimental Environment




Student Reviews